SANDBAGGER NOTEBOOK

 

Table of Contents:

 

 

 

 

 

 

 

 

 

 

 

 


SANDBAGGER DIRECTORY                  Page 2

 

OVERVIEW:  Paul Johnson along with Charley Kick, Dan Shanahan and Lou Hoover, started a “Friday Group” in 1989.  We now have some 140 members, and the name has been changed to Sandbaggers. 

 

ORGANIZATION:

 

 

 

 

 

 

 

 

 

 

SANDBAGGER ROSTER, will be emailed to all players prior to start of each season.

 

 

 

 

 

 

HOW TO APPLY FOR MEMBERSHIP               Page 3

 

 

TO APPLY FOR MEMBERSHIP, YOU MUST HAVE:

 

 

 

SHOULD YOU MEET THE ABOVE QUALIFICATIONS, apply by sending an Email to vickehler@verizon.net. 

 

 

 

MEMBERSHIP COSTS

 

WHENEVER YOU PLAY, home or away, you pay six dollars to enter the daily competition.

 

ONCE A YEAR, each member pays an annual fee of fifteen dollars ($15.00).

 

 

 

 

 

SICK CALL.  If you know of a member who needs our support (hospital, operation, severe illness, death), notify either Vic Kehler or Jim Breglio with the details.

 

 

 

HOW WE HANDLE PRIZE MONEY

 

All prize money is turned in to the Treasurer by the coordinators.  The money is kept until the season is completed, and then checks are mailed to the members.  Prize money includes the voluntary contests conducted at the Away courses – the monies for closest to pin and long drive winners are retained until the end of the season.

 

The web site displays the Year to Date winnings of each member.

 

 

 

 

 

 

 

 

SANDBAGGER WEB SITE                    Page 4

 

The web site is WWW.TLSBGOLF.COM.  Here is what it does for us:

 

The left side column contains links.  The right displays information.  Here is description of the links and what they do:

 


How to sign up and how to cancel your sign up:    Page 5

 

When you click on the match date you will get a screen that allows you to sign up for that match, or to view current signups.

 

To sign up:

 

To view current sign ups: click on View current signups (it’s the green button on lower left of the form).  You will have a screen showing:

 

           

To cancel your sign up:  Click on the link Remove your signup (it’s in a white block on upper right side of the screen) and follow the ensuing instructions.

 

 

NO SHOWS                                               Page 6

 

“NO SHOWS”:  Once you sign up to play, you are expected to honor that commitment.  Once the pairings have been posted you can no longer cancel by using the website.  Instead, you must contact the coordinator on the Wednesday preceding the play date to cancel.  If you realize the morning of the match that you cannot play, call Twin Lakes (703-631-9099) and tell the starter that you will not be playing.  A “no show” is a member who has not cancelled, and fails to play.  Avoid being a recurring “no show” because appropriate corrective action will be taken by the Executive Committee.

 

HOW MATCHES ARE RUN AT TWIN LAKES             Page 7

 

PAIRING OF TEAMS:  Not later than Monday evening the coordinator will close the sign up link for the next match, pair the teams and post the current pairings to the website.  You must look at the website to obtain your tee time.  If you are scheduled to play but realize you cannot, you must immediately contact the coordinator.  If you are NOT on the pairings, contact the coordinator and tell him you wish to play.

 

THE COORDINATOR places the Sandbagger Envelope (it contains the individual flight envelopes and summary sheets for use by team captains) on the Twin Lakes bulletin board prior to play on Thursday.  Next to it he places the scorecards in a different envelope. 

 

MEMBER RESPONSIBILITIES:  Arrive 30 minutes prior to tee time and check in with the starter.

 

TEAM CAPTAIN RESPONSIBILITIES:

 

UPON COMPLETION OF PLAY:  As each team finishes play, scorecards and prize money are turned over to the next team captain   A member of the first team becomes the Sandbagger Representative to collect scorecards and money.  A member of succeeding teams takes over the duties.  One Sandbagger MUST stay with the cards and money until the coordinator arrives to pick up everything from that day’s match. 

 

HOW AWAY MATCHES ARE RUN

 

HOW THE MATCH IS ADVERTISED.  Information will be posted on the web site showing the location, date, cost, and deadline for entry.

 

ADDED COMPETITION.  There are two voluntary competitions at these matches.  One is a long drive (LD) contest, and the other a closest to the pin (CP) on all par-3s.  The long drive is a “winner take all” as whoever hits the longest drive on the designated hole (the ball MUST be in the fairway of play) collects the LD prize money.  The CP money is equally divided among the winners of each Par-3 (the tee shot MUST be on the green to compete).  Each event costs $1.00 to enter, and those fees must be included with your check when you sign up.

 

HOW TO SIGN UP.  Entry is by check only – no cash.  Make out a check and mail it to the treasurer prior to the deadline date.  Remember to include an extra dollar for each voluntary contest (LD and/or CP) you want to enter.  You must also include $6.00 for the prize money (this $6.00 is always paid to your team captain at Twin Lakes, but for away trips you must include it with your entry fee).  To be perfectly clear, if the cost of the away match is $35.00 and you wish to enter BOTH the long drive and closest to pin contests, you make your check in the amount of $43.00.  That is $35.00 for greens fees, $2.00 for the two voluntary contests, and $6.00 for your prize money.

 

 

           AWAY MATCHES (Continued)                                                   Page 8

 

CHECKING IN AT THE COURSE:  Arrive at the course at least 45 minutes prior to the scheduled start time.  Check in with the coordinator where you will learn the location of your power cart, and the assigned starting hole.  As with the matches at Twin Lakes, team captains maintain two scorecards during play.

 

PACE OF PLAY.   With a shotgun start, all teams should finish about the same time.  It is very important that each player stays aware of the pace of the team, and that each team makes a concerted effort to keep up with the team ahead.

 

COMPLETION OF PLAY.  With a shotgun start, teams will complete 18 holes of play at holes other than the 18th.  When finished, regardless of the hole, resist the urge to “play in”.  Immediately return to the clubhouse to turn in the scorecard.

 

ANNUAL FALL TRIP                     Page 9

 

 

OVERVIEW.  Ever since 1994, the Sandbaggers have gone south in the fall for an extended stay of golf, good food, golf, good fellowship, poker (optional), good courses, and more golf.  We have been to courses in Virginia, plus North and South Carolina.  The trips last between four and five nights and we golf on five or six days.  We play 18 holes on the way to the destination, 18 holes on the day we depart, and 27 holes are optional on each intervening day

 

ADVERTISING THE TRIP.  Wayne Wright, the coordinator, sets up the trip (dates, motels, golf courses, costs, etc).  In late Spring or early Summer the details will be posted on the bulletin board, on the Sandbagger web site, and also by Email.  You will see:

 

HOW TO SIGN UP.  Give a deposit by check to Wayne Wright before the deadline.  We have a limit of 32 golfers, with priority given to those who participated in the prior year’s trip. 

 

SANDBAGGER COMPETITION RULES OF PLAY                 Page 10

 

Per the United States Golf Association (USGA), The game of golf consists of playing a ball from the teeing ground into the hole by a stroke or successive strokes in accordance with the Rules.  Our competition is Stroke Play.

 

There are two Local Rules: 


 

 

PAGE 11 LEFT BLANK INTENTIALLY

Penalty for Slow Play                    Page 12

 

OVERVIEW.  Twin Lakes has an established policy governing the pace of play.  It is posted in the glass display case, opposite the restrooms.  Here is a synopsis:

A pace of play that forecasts an 18 hole round of more than 4 hours 45 minutes is unacceptable.  The play manager, after observing a group that has fallen behind that pace, will offer suggestions to speed up play.  If, after 1 or 2 holes, the pace does not improve they will be directed to pick up and move to the 150-yard mark or the next tee.

 

PACE of PLAY.  The policy is that a round of 4 hours 30 minutes is acceptable.  This translates to a pace of 15 minutes per hole.  Adding just 1 minute to each hole puts you in the unacceptable range of 4 hours 48 minutes for the round.

 

PENALTY TO BE ASSESSED.  Unlike the Twin Lakes Senior League, disqualification of a team from that day’s competition is not the Sandbagger policy.  The team can continue and participate with the following penalties:

 

STRONG RECOMMENDATION TO SPEED PLAY:  At any point where you have exceeded your equitable stroke control (ESC) maximum number, and you know your score will not be counted as part of the team score, PICK UP YOUR BALL AND ENTER YOUR ESQ MAXIMUM SCORE ON THE CARD.  The ESC maximums are:

 

 

IF YOUR HANDICAP IS

MAXIMUM STROKES YOU ARE ALLOWED PER HOLE FOR POSTING

9 or less

Double Bogey

10 – 19

7

20 – 29

8

30 – 39

9

40 or more

10

 

FORMAT OF COMPETITION                   Page 13

 

BEST 3 OF 4.  Home and away, we play a “best 3 of 4 net scores” game.  On each hole, the sum of the three best net scores are added, which becomes the team score for that hole.

 

TRASH.  Points are awarded to individual golfers for certain feats.  Trash points are awarded based on the gross score for that hole.  Do not deduct any handicap strokes.  For example, to get a trash point for a birdie on a par 4, you MUST hole out in three actual strokes!

 

GREENIE.  One (1) trash point for any shot hit from the tee onto the putting surface of the hole you are playing.  Usually happens on a Par 3, but sometimes on a Par 4.

 

SANDY OR SANDIES.  You hit out of a sand trap and score par or better for the hole for one (1) trash point.  It is possible that you hit out of two different sand traps, or take more than one stroke to escape a trap, in which case you are awarded two (2) trash points, but you MUST score par or better.

 

BIRDIE.  Just what it implies – one stroke under Par for the hole is awarded one (1) trash point.

 

EAGLE.  Just what if implies – two strokes under Par is awarded two (2) trash points.

 

DOUBLE EAGLE.  Three under Par is awarded four (4) trash points.

 

RAMDOOZIE. One (1) trash point for any shot from off the green that goes into the hole AND the score is Par or better.

 

STICK.   One (1) trash point for any ball hit IN REGULATION that comes to rest within a flagstick length of the hole.  Lay the stick on the ground, with one end touching the hole.  The ball must be touching or inside that length.  “In regulation” means that it must be the FIRST shot on a par 3, first or second on a par 4, and first, second or third on a par 5.

 

 

To remove any questions on trash scoring for a hole in one on a Par-3:  Trash count is 5. Two points for an Eagle, one point each for a Greenie, a Stick, and a Ramdoozie.

 

HOW TO WIN.  Each team can win in any or all of six different events:  lowest team scores for front 9, back 9, and total 18 holes; highest team trash for front, back and total.

 

PROCEDURE FOR BLINDS (Team has less than 4 players)                 Page 14

 

A team has 3 players:  The team captain will calculate a net score to be used for the blind depending on the net scores of the three players.  In addition, team winnings will be divided among those three players. Here are the details:

 

  1. On each hole, the captain will enter a net score for the blind.  That score will be the “middle” net score of the three players

If the three players had net scores of 4-5-6, then 5 is the blind score.llf

    1. If the three players had net scores of 3-3-4, then 3 is the blind score
    2. If the three players had net scores of 3-7-10, then 7 is the blind score.

 

  1. Trash scoring will be adjusted to compensate for the missing player on a rotation basis.  Trash for all three players is counted as normal, but if a player earns trash points on designated holes, the number will be doubled.  Thus if Player 1 gets a birdie on hole 1, two trash points are awarded.  Here is the designation formula:
    1. Player 1 will have any trash “doubled” on holes 1,4,7,10,13,16.
    2. Player 2 will have any trash “doubled” on holes 2,5,8,11,14,17.
    3. Player 3 will have any trash “doubled” on holes 3,6,9,12,15,18.

 

 

A team has 2 players:  In order to assure that the team captain will have four scores from which to select the three low net scores, he or she will calculate net scores to be used for the blinds using the net scores of both active players.  Team winnings will be divided among those two players. Here are the details:

 

  1. Add the two net scores and divide by 2.
    1. If the result is an even number, use that number for each of the blind scores. 

i.  For example, one player had a net score of 5 and the other a net score of 3.  The result is 8. 

ii. Eight divided by two is 4, so each of the two blinds receives a 4 as the net score.

    1. If the result is an odd number, then different numbers are used for each blind score. 

i.  For example, one player had a net score of 5 and the other a net score of 4.  The result is 9.

ii. Nine divided by two is four and one-half (4 1/2).  Round up one of those to a 5 and round down the other to a 4.  One blind receives a 5 and the other a 4 as the net score.

 

  1. After determining the scores for the blinds, pick the three low net scores as your team score for the hole.  Those scores could come from one active player and two blind scores, or from two active players and one blind score.

 

  1. TRASH:  The team has only two opportunities to score trash on each hole, and is competing against full teams who have four opportunities.  To equalize the competition, trash is doubled whenever scored. 

 

 

 

 

ILLUSTRATION OF SCORECARD, 3X4 COMPETITION                  Page 15

 

Hole

1

2

3

4

5

6

7

8

9

Out

Par

5

4

4

4

3

4

4

3

4

35

Hcp

4

2

8

6

16

10

12

18

14

Total

              T-1                                                 T-3       T-1                    T-3       T-1     T - 9

Name 1

 

6 . 5

 

5 . 4

 

4 . 3

 

5 . 4

2

 

5 . 4

 

4

 

4

 

4

 

39

Name 2

 

5 . 4

 

5 . 4

 

4 . 3

 

6 . 5

 

4

 

4 . 3

5 . 4

 

3

 

5

 

41

Name 3

 

 

6 . 5

 

5 . 4

 

5 . 4

 

4 . 3

 

4 . 3

 

5 . 4

 

6 . 5

3 . 2

 

5 . 4

 

43

Name 4

 

 

8 : 6

 

  7 : 5

 

6 . 5

 

4 . 3

 

4 . 3

 

6 . 5

 

5 . 4

3 . 2

 

7 . 6

50

 

+/-

 

 

14

12

 

26

10

 

36

10

 

46

8

 

54

11

 

65

12

 

77

7

 

84

13

 

97

 

97

 

Note that some scoring blocks contain NO dots (see Name 1 hole 5), a single dot, or in some cases 2 dots (see Name 4, holes 1 and 2).  These are handicap strokes allocated by the coordinator based on each individual’s handicap.  Those strokes are deducted from the player’s gross score.  On each hole the highest net score (gross minus handicap strokes) is NOT COUNTED.  The player holes in red were not used to compile the team score for that hole.

 

The bottom row, the yellow highlighted line, contains the actual team score for each hole.  After the first hole show the running total.  Add the hole score to the previous total to get the cumulative score.  The total for the 9 holes is in the blue highlighted TOTAL column.  This figure (97) is entered on the Summary Sheet as the team total for the front nine NASSAU competition.

 

Indicate trash by making a diamond in corner of appropriate score box.  Use all four corners if needed, if more needed – enter a diamond somewhere in the block.  Show trash count hole-by-hole, same as the team score (see top line “T-1” etc).  Add all trash and show total in the total column.  Carry that to the Summary Sheet as trash for front nine for this team.

 

SCORING THE SUMMARY SHEET                   Page 16

 

This example shows only four teams for illustration purposes only.

 

This example shows only four teams for illustration purposes only.

 

Sandbagger Golf Group         Flight___ 1               Teams____1 - 4  

 

       

 

TEAM

N A S S A U

T R A S H

LEAVE

BLANK

 

START

STOP

PACE

LAG

Front

Back

Total

Front

Back

Total

 

 

How long to play

Minutes behind  team ahead

1

 

 

 

 

 

 

 

 

 

 

 

 

 

2

 

 

 

 

 

 

 

 

 

 

 

 

 

3

 

 

 

 

 

 

 

 

 

 

 

 

 

4

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

The summary sheet has been dramatically changed starting for the 2017 season.  In 2016 we started monitoring the pace of play by having teams write their starting and stop times on the scorecard.  That data will now be collected on the summary sheet.  Furthermore, in prior years the team captains completed the scorecard by showing which teams won, and how much money they won.  That task has been taken from the team captains and assumed by the coordinator.

 

TEAM CAPTAINS DUTIES:  Record team scores ONLY, using the left side of the diagonal line.  This is the same procedure you have done for many years.

New Duties: Team Captains team captains complete the last 4 columns:

  1. START TIME is when first player hit off on the first tee.
  2. STOP TIME is when the last player holed out on the last hole.
  3. PACE is the overall time to play the 18 holes.
  4. LAG indicates how many minutes your team finished behind the team in front of you.  Since we tee off in 10 minute intervals, your team should finish about 10 minutes after the team you are following.

 

Special note on lag times:  Since we have several flights, the first team of each flight will show a zero as their Lag Time.  The coordinator will calculate the lag time for the first team in flights 2 and succeeding flights

Page left blank

FROST DELAY AND INCLEMENT WEATHER PROCEDURES      Page 17

 

FROST DELAY POLICY.  We ignore frost delays, and request that each member arrive as normal 30 minutes prior to scheduled tee time.  Since the time that the course will open for play is very uncertain, it is best that members be standing by and ready to go when we get the word to start play.  Please cooperate.

 

INCLEMENT WEATHER POLICY.  As with Frost Delay, please arrive as normal (even though it may be raining), unless management has already announced that the course is closed.

 

 PROCEDURES.  After starting play, should Twin Lakes management close the course, or should conditions deteriorate to the point that a team considers further play not feasible, there will be a problem in determining the results of the matches (teams within a flight will not have played the same number of holes).  These procedures establish the guidelines for use in such cases.  Since we have several flights, each flight so affected by early termination of the match must select the set of rules that apply to that flight’s situation.

 

FULL REFUND OF PRIZE MONEY.  Any team that does not complete hole number five does not qualify for any competition.  Each member will receive a full refund of six dollars ($6.00).  TEAM CAPTAIN MUST tell another team (either a team on the course, or a team in the clubhouse) that his team has dropped from competition.  As an option, the team captain may leave a written notice of withdrawal by paper-clipping a note to his flight’s summary sheet found inside the SANDBAGGER ENVELOPE pinned to the bulletin board in the clubhouse.

 

PARTIAL REFUND OF PRIZE MONEY.  Any team that completes five holes but not fourteen will compete for front Nassau and front Trash only.  Each team member will receive a four-dollar ($4.00) refund.  The other two dollars ($2.00) will remain in the pot as prize money for the front two legs only (Nassau and Trash).  TEAM CAPTAIN MUST physically turn over the scorecard and prize money to another team that is either on the course or in the clubhouse.  It would be preferable that the team captain or one of the team members remains in the clubhouse until remaining teams in their flight return.  In no case, however, will any prize money be left unattended in the clubhouse or taken from the course. 

 

NO REFUND OF PRIZE MONEY.  Teams that complete fourteen holes qualify to compete for all six legs (front, back and total Nassau plus front, back and total Trash).  Should the team terminate after fourteen but prior to eighteen holes, the TEAM CAPTAIN MUST either carry the prize money and scorecard to the clubhouse or turn it over to another team on the course

 

ADJUSTMENT OF PRIZE MONEY TO PAY OFF 1st 2nd and 3rd PLACE:

 

# of Teams

1st place

2nd place

3rd place

5 or 6

50 %

30 %

20 %

4 or 3

60 %

40 %

 

2

100 %

 

 

 

THE FOLLOWING PAGES COVER THE SITUATIONS WHERE:

 

NO TEAM IN FLIGHT HAS COMPLETED FOURTEEN HOLES      Page 18

 

Some or all of the teams have completed the fifth hole, but none have completed the fourteenth hole.

 

 

 

 

 

 

 

 

 

 

REMEMBER…only teams that have completed five holes are qualified to compete!

 

 

 

 

SOME TEAMS HAVE COMPLETED FOURTEEN HOLES                Page 19

 

Within a flight, some teams (but not all) have completed the fourteenth hole.

 

·         Those teams that have not finished fourteen holes:

 

o    Are refunded four dollars ($4.00) per man.

 

o    Compete with all other teams for front Nassau and front Trash only.

 

·         Teams that have completed fourteen holes will compete for front, back and total Nassau and Trash.  Note: if only one team has finished the 14th hole there will be NO back or total Nassau/Trash competition and that team will be refunded four dollars ($4.00) per man.  Should more than one team complete fourteen holes:

 

o    Establish the cut-off hole (the last numbered hole completed by all competing teams).

 

o    Establish the prize money pot (multiply the number of golfers competing by four dollars each).

 

o    Enter the scores and trash accumulated as of the cut-off hole on the summary sheet, extend totals for Nassau and Trash, and determine winners.

 

ALL TEAMS HAVE COMPLETED FOURTEEN BUT NOT 18 HOLES   Page 20

 

If all teams in the flight have completed fourteen holes, but not eighteen, the competition will be for all six legs (Nassau – front, back, total, and Trash – front, back, total).

 

·         Remember, it is possible that one or more teams in a flight may have dropped out prior to completing the fifth hole and you must reduce the number of teams in your flight by the number who terminated early.

 

·         If not all teams have completed the same number of holes, a cut-off hole must be established.  The cut-off hole could be the 14th, 15th, 16th or 17th.

 

o    Determine which numbered hole was the last completed by all teams, and that is the cut-off hole.

 

o    Enter the scores for Back Nassau and Back Trash that have been accumulated as of the cut-off hole.

 

o    Then calculate the Totals for both Nassau and Trash to determine winners.